
Hunter’s Insight
影动猎杀仪
Damage and Sha-Chi depletion +7% against attacking enemies.
Region · 悲泣溪谷
WIKI / REFERENCE LIBRARY
Browse 66 accessories by name and region.
66 entries

影动猎杀仪
Damage and Sha-Chi depletion +7% against attacking enemies.
Region · 悲泣溪谷

筋力绑带
Damage +5%.
Region · 悲泣溪谷

追杀令
Damage +7% against guard-broken targets.
Region · 悲泣溪谷

Damage reduction scales with health, reaching 20% at full health.
Region · 悲泣溪谷

Perfect guard and perfect dodge windows +15%.
Effects & acquisition ↗
Medicine healing +20%.
Region · 悲泣溪谷

Sha-Chi combo resource cost −15%.
Region · 悲泣溪谷

Shield durability damage +50%; spiked-shield damage taken −30%.
Region · 血色森林

Damage against cavalry +25%.
Region · 血色森林

Poison damage taken −50%.
Region · 血色森林

Reduces footstep and assassination noise by 50%; obtained from the bandit-camp dialogue challenge.
Region · 血色森林

Single-handed weapon damage +10%.
Region · 血色森林

Dual-wield weapon damage +10%.
Effects & acquisition ↗
Two-handed weapon damage: +10% initially, +18% at +1.
Effects & acquisition ↗
Drinking recovers from guard break and prevents Sha-Chi consumption for three seconds.
Region · 血色森林

Sha-Chi capacity +15%.
Region · 血色森林

Increases maximum health.
Region · 陆家村

Sha-Chi combo depletion against enemies +8%.
Region · 血色森林

Holding guard consumes 20% less Sha-Chi when blocking hits.
Region · 悲泣溪谷

Natural Sha-Chi drain in a held stance −30%.
Region · 血色森林

Guard break restores 10% health.
Region · 陆家村

Bleeding and life steal work at 50% effectiveness on puppets, golden bodies and phantoms.
Region · 陆家村

Ranged damage and ranged Sha-Chi depletion taken −20%.
Region · 陆家村

Guard-break recovery time −15%.
Region · 陆家村

Summon duration +25%.
Region · 陆家村

Phantom Edge follow-ups have a 33% chance to restore one Dark Energy.
Region · 陆家村

Summon damage and Sha-Chi depletion +50%.
Region · 陆家村

辟火符
Reduces incoming fire damage.
Region · 庞镇

More than two hits within one second grants +15% damage for two seconds; five-second cooldown.
Region · 庞镇

Medicine has an 8% chance to cost no use initially; 15% at +1.
Region · 庞镇

Bleeding chance and major-bleed buildup taken −50%.
Region · 庞镇

Reduces incoming lightning damage and paralysis buildup.
Region · 庞镇

Drinking randomly triggers shared burning, shared poison, an attacking chaos orb, or full health and 50% Sha-Chi restoration.
Region · 庞镇

Attack movement increases that hit’s damage, up to 40%.
Region · 庞镇

Sha-Chi attacks build temporary Dark Energy, spent first by ranged Phantom Edges.
Region · 庞镇

Sha-Chi attacks gain 15% damage when they spend Sha-Chi.
Reference ↗
Incoming chill and frozen duration −50%.
Reference ↗
Chaos-fire Sha-Chi burn restores 50% of the enemy’s lost Sha-Chi to Soul.
Reference ↗
Applying lightning attraction also strikes nearby enemies with lightning.
Reference ↗
Summoning Phantom Edges cost one less Dark Energy and grant summons a small berserk damage bonus.
Reference ↗
An execution reduces weapon-switch cooldown by one second.
Reference ↗
Ice, fire and lightning damage +20%.
Reference ↗
Delay before Sha-Chi regeneration begins −50%.
Reference ↗
Phantom Edge damage +12%.
Reference ↗
Sha-Chi recovery speed +15%.
Reference ↗
Consciousness Dust drops +10%.
Reference ↗
Chill inflicted and its duration +30%.
Reference ↗
Fire, ice, lightning and poison effects build energy; filling it restores one Dark Energy.
Reference ↗
Primary-weapon hits have a 15% chance to poison.
Reference ↗
Damage against distant targets +15%; a red lock-on dot signals activation.
Reference ↗
Guard-broken foes become executable at 5% more health; executions grant 5% damage per stack, up to two ten-second stacks.
Reference ↗
Nearby bleeding foes grant +10% damage; bleeding damage against an attacking foe gains 20%.
Reference ↗
Special-technique damage against guard-broken enemies +20%.
Reference ↗
Switching primary weapons grants super armor and 25% damage reduction for two seconds.
Region · 血色森林

Lower health raises damage, up to 25%.
Reference ↗
The next hit builds up to 25% extra damage after four seconds; hitting resets the buildup.
Reference ↗
Enemy Sha-Chi depletion +5%.
Reference ↗
Avoid damage for ten seconds to block the next damaging hit.
Reference ↗
Destruction Phantom Edges cost one extra Dark Energy and gain 75% damage.
Reference ↗
Pure Sha-Chi accumulation +5%.
Reference ↗
Damage +20% for two seconds after a perfect guard.
Region · 悲泣溪谷

A Ghoststep triggered by a perfect guard or dodge creates three attacking masks.
Reference ↗
Lower Sha-Chi raises damage, up to 20%.
Reference ↗
An early defensive accessory obtained through the Outpost disciple’s grave clue. Its reduction applies while your guard remains intact.
Region · 悲泣溪谷

Sha-Chi attacks build temporary Dark Energy, spent first by martial Phantom Edges.
Reference ↗
Fire damage +20%; inflicted burning spreads to nearby enemies.
Region · 庞镇
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